‘Tundra’ is an atmospheric adventure game with a focus on surrealism and exploration.
You take the role of a nameless figure carrying a sword in a large and open tundra.
The game world will contain several different landmarks with each their own distinct feeling and way of playing.
It is up to the player to uncover its secrets and to find out what his purpose is by exploring the surrealistic environment, finding unique objects, solving puzzles and defeating strange-looking creatures.
This project started as a student project at Howest in Kortrijk, Belgium as part of our Digital Arts & Entertainment studies.
We are now continuing with this game by turning it from an early prototype into a fully polished and playable game.
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